F-Zero
F-Zero is a futuristic racing game, set in the year 2560. The player chooses one of the four available hovercars and then can race with other hovercars in one of the gameplay modes - Practice or Grand Prix. In Practice mode, the player chooses one track where he competes with one other hovercar to win the race (or there can be no rival at all, if you so wish). In Grand Prix, the player must complete a series of races with several competitors. Each race consists of five laps. The hovercar has a limited Power meter, which represents the machine's health and decreases when the hovercar collides with the track boundaries and other players. If power runs out, the hovercar explodes and the player...
- Gênero
- Driving
- Ano
- 1991
- Desenvolvedora
- Nintendo
- Publicadora
- Nintendo
- Jogadores
- 2
Netplay P2P disponível em cores compatíveis
Conquistas
62 conquistas · 695 pontos no total
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Mutant City Circuit Place first in Mute City I on Standard difficulty or higher.5 pts -
Unblemished Horizon Place first in Big Blue on Standard difficulty or higher.5 pts -
Duneside Journey Place first in Sand Ocean on Standard difficulty or higher.5 pts -
Drafty Jaunt Place first in Death Wind I on Standard difficulty or higher.5 pts -
Still Survey Place first in Silence on Standard difficulty or higher.10 pts -
Pushing the City's Limits Place first in Mute City I on Master difficulty.10 pts -
Out of the Deep End Place first in Big Blue on Master difficulty.10 pts -
Plunge Into Strange Water Place first in Sand Ocean on Master difficulty.10 pts -
Beating at the Breeze Place first in Death Wind I on Master difficulty.10 pts -
Zipping It Place first in Silence on Master difficulty.25 pts -
Touring Trantor Place first in Mute City II on Standard difficulty or higher.5 pts -
Falcon's Habitat Place first in Port Town I on Standard difficulty or higher.5 pts -
Dash Through the Pass Place first in Red Canyon I on Standard difficulty or higher.5 pts -
Hot Iditarod Place first in White Land I on Standard difficulty or higher.5 pts -
Cold Weather Flying Place first in White Land II on Standard difficulty or higher.10 pts -
Sprawl Speedway Place first in Mute City II on Master difficulty.10 pts -
Cargo Cannonball Place first in Port Town I on Master difficulty.10 pts -
Immense Thrust Fault Place first in Red Canyon I on Master difficulty.10 pts -
Whiteout Knuckles Place first in White Land I on Master difficulty.10 pts -
Iced Rivals Place first in White Land II on Master difficulty.25 pts -
Fly by Night Place first in Mute City III on Standard difficulty or higher.5 pts -
Trade Winds Place first in Death Wind II on Standard difficulty or higher.10 pts -
Competitive Market Place first in Port Town II on Standard difficulty or higher.10 pts -
Mined Over Matter Place first in Red Canyon II on Standard difficulty or higher.10 pts -
Blazing Loop Place first in Fire Field on Standard difficulty or higher.25 pts -
Mega-City Three Place first in Mute City III on Master difficulty.10 pts -
Beastly Easterlies Place first in Death Wind II on Master difficulty.10 pts -
Port Authority Place first in Port Town II on Master difficulty.10 pts -
Red Rocket Canyon Place first in Red Canyon II on Master difficulty.10 pts -
Through the Inferno and Conflagration Place first in Fire Field on Master difficulty.50 pts -
Knight Rider Finish the Knight League on Expert difficulty or higher.10 pts -
Four Sirens Finish the Queen League on Expert difficulty or higher.10 pts -
Clutched Redline Finish the King League on Expert difficulty or higher.10 pts -
Neon Knights Finish the Knight League on Master difficulty.25 pts -
Outrunning Royalty Finish the Queen League on Master difficulty.25 pts -
Usurp the Throne Finish the King League on Master difficulty.25 pts -
Metropolis Trial Finish Mute City I in less than 2'04"00 in Practice mode with no rival.10 pts -
Rooster Tail Finish Big Blue in less than 2'15"00 in Practice mode with no rival.10 pts -
Thrust SuperSonic Finish Sand Ocean in less than 2'35"00 in Practice mode with no rival.10 pts -
Death Breath Finish Death Wind I in less than 1'50"00 in Practice mode with no rival.10 pts -
Taming the Audial Wall Finish Silence in less than 2'07"00 in Practice mode with no rival.10 pts -
Snowblind Velocity Finish White Land I in less than 2'08"00 in Practice mode with no rival.10 pts -
Hardcore Hairpin Finish Port Town II in less than 2'32"00 in Practice mode with no rival.10 pts -
Pole Position Ambition Complete a Practice lap on Mute City I in less than 0'23"25 with no rival.10 pts -
Behave Like a Rogue Wave Complete a Practice lap on Big Blue in less than 0'25"50 with no rival.10 pts -
Fine Dust Buster Complete a Practice lap on Sand Ocean in less than 0'28"50 with no rival.10 pts -
Zoom Amidst the Fumes Complete a Practice lap on Death Wind I in less than 0'20"50 with no rival.10 pts -
A Quiet Riot Complete a Practice lap on Silence in less than 0'23"00 with no rival.10 pts -
Frozen Seconds Beckoning Complete a Practice lap on White Land I in less than 0'24"00 with no rival.10 pts -
Port City Traffic Court Complete a Practice lap on Port Town II in less than 0'28"00 with no rival.10 pts -
Cobalt Falco Finish any league using the Blue Falcon on Standard difficulty or higher.5 pts -
Flaxen Vulpes Finish any league using the Golden Fox on Standard difficulty or higher.5 pts -
Savage Anatid Finish any league using the Wild Goose on Standard difficulty or higher.5 pts -
Blazing Batoid Finish any league using the Fire Stingray on Standard difficulty or higher.5 pts -
Mitigated Disaster Place first in a Grand Prix race without sustaining any damage on Expert or Master difficulty.10 pts -
More Haste, Less Speed Place first in a Grand Prix race without using an S-Jet on Expert or Master difficulty.10 pts -
Limp Across the Line Place first in a Grand Prix race with a critically damaged vehicle on Expert or Master difficulty.10 pts -
Batteries Not Included Place first in a Grand Prix race without recovering any power on Expert or Master difficulty.10 pts -
If You're Not Cheating, You're Not Trying During a Grand Prix race, take an egregious shortcut in Port Town I or II.10 pts -
Chasm Panorama Take a shortcut over the enormous canyon in Red Canyon II.5 pts -
Contentious Championship Finish a Grand Prix league without losing a race on Expert or Master difficulty.10 pts -
Continuous Impetus Place first in every race in a Grand Prix league on Expert or Master difficulty.25 pts
Ranking de F-Zero
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Perguntas frequentes sobre F-Zero
Como jogar F-Zero online com um amigo?
F-Zero (SNES/Super Famicom) pode ser jogado online com amigos pelo netplay P2P do Etera. É só criar uma sala no launcher e convidar seu amigo, que entra pelo convite. Passo a passo:
- Baixe o launcher do Etera para Windows ou Linux e crie sua conta.
- Peça para seu amigo fazer o mesmo e adicione-o à sua lista de amigos.
- Escolha o jogo na biblioteca e crie uma sala de netplay.
- Convide seu amigo: ele aceita o convite e entra na sala.
- O launcher mantém as dependências na mesma versão para os dois, evitando dessincronização.
Como jogar F-Zero no PC?
Baixe o launcher do Etera (Windows ou Linux), procure F-Zero na biblioteca de SNES/Super Famicom e clique para baixar. O launcher cuida do emulador e da configuração para você.
O netplay de F-Zero tem lag?
O Etera usa conexão P2P direta entre os jogadores, o que costuma resultar em baixa latência. O resultado depende da qualidade da internet de cada um.
F-Zero tem conquistas?
Sim, F-Zero tem 62 conquistas que somam 695 pontos. As conquistas são computadas e entram no seu histórico e no ranking para assinantes e durante o período de teste.
Posso jogar F-Zero de graça?
Sim. Toda conta tem 5 dias de teste com os recursos premium. Depois, o plano grátis permite 3 novos jogos por dia e 1 sessão de netplay por dia. O Premium amplia esses limites.
Jogue F-Zero no Etera
Baixe o launcher para Windows ou Linux, encontre este jogo na biblioteca e jogue sozinho ou com amigos.
Baixar o Etera
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