Chip 'n Dale: Rescue Rangers
The rescue rangers are tiny heroes. Consisting of two chipmunks, two mice and a fly... these heroes may be small but there's no case too big for them to take on. This game starts out simply enough, with a mission to rescue a small kitten, but soon escalates into a wider plot that pits the rescue rangers against their arch-nemesis, the feline kingpin, Fat Cat.
- Genre
- Platform
- Year
- 1990
- Developer
- Capcom Co., Ltd.
- Publisher
- Capcom U.S.A., Inc.
- Players
- 2
P2P Netplay available on compatible cores
Achievements
60 achievements · 750 total points
-
Rescue Rangers 0 (The Lab) Clear Zone 03 pts -
Rescue Rangers A (The Tree) Clear Zone A2 pts -
Rescue Rangers B (The Diner) Clear Zone B3 pts -
Rescue Rangers C (The Library) Clear Zone C4 pts -
Rescue Rangers D (The Toy Store) Clear Zone D4 pts -
Rescue Rangers E (The Park) Clear Zone E5 pts -
Rescue Rangers F (The Factory) Clear Zone F5 pts -
Rescue Rangers G (The Casino) Clear Zone G5 pts -
Rescue Rangers H (The Sewers) Clear Zone H5 pts -
Rescue Rangers I (The Bureau) Clear Zone I5 pts -
Rescue Rangers J (The Post Office) Clear Zone J5 pts -
Monty's Challenge 0 (The Lab) Clear Zone 0 without dying5 pts -
Monty's Challenge A (The Tree) Clear Zone A without dying10 pts -
Monty's Challenge B (The Diner) Clear Zone B without dying10 pts -
Monty's Challenge C (The Library) Clear Zone C without dying10 pts -
Monty's Challenge D (The Toy Store) Clear Zone D without dying10 pts -
Monty's Challenge E (The Park) Clear Zone E without dying10 pts -
Monty's Challenge F (The Factory) Clear Zone F without dying4 pts -
Monty's Challenge G (The Casino) Clear Zone G without dying10 pts -
Monty's Challenge H (The Sewers) Clear Zone H without dying10 pts -
Monty's Challenge I (The Bureau) Clear Zone I without dying10 pts -
Monty's Challenge J (The Post Office) Clear Zone J without dying10 pts -
Rodent Philatelist 0 (The Lab) Collect 55 single and pairs of flower stamps in Zone 0 without dying5 pts -
Rodent Philatelist A (The Tree) Collect 20 single and pairs of flower stamps in Zone A without dying10 pts -
Rodent Philatelist B (The Diner) Collect 74 single and pairs of flower stamps in Zone B without dying10 pts -
Rodent Philatelist C (The Library) Collect 60 single and pairs of flower stamps in Zone C without dying10 pts -
Rodent Philatelist D (The Toy Store) Collect 98 single and pairs of flower stamps in Zone D without dying10 pts -
Rodent Philatelist E (The Park) Collect 55 single and pairs of flower stamps in Zone E without dying10 pts -
Rodent Philatelist F (The Factory) Collect 60 single and pairs of flower stamps in Zone F without dying10 pts -
Rodent Philatelist G (The Casino) Collect 130 single and pairs of flower stamps in Zone G without dying10 pts -
Rodent Philatelist H (Sewers) Collect 110 single and pairs of flower stamps in Zone H without dying10 pts -
Rodent Philatelist I (The Bureau) Collect 65 single and pairs of flower stamps in Zone I without dying10 pts -
Rodent Philatelist J (The Post Office) Collect 55 single and pairs of flower stamps in Zone J without dying10 pts -
The Catmunk Have 9 lives10 pts -
Zipper's Challenge 0 (The Lab) Clear Zone 0 without taking damage10 pts -
Zipper's Challenge A (The Tree) Clear Zone A without taking damage10 pts -
Zipper's Challenge B (The Diner) Clear Zone B without taking damage10 pts -
Zipper's Challenge C (The Library) Clear Zone C without taking damage10 pts -
Zipper's Challenge D (The Toy Store) Clear Zone D without taking damage10 pts -
Zipper's Challenge E (The Park) Clear Zone E without taking damage10 pts -
Zipper's Challenge F (The Factory) Clear Zone F without taking damage10 pts -
Zipper's Challenge G (The Casino) Clear Zone G without taking damage10 pts -
Zipper's Challenge H (The Sewers) Clear Zone H without taking damage10 pts -
Zipper's Challenge I (The Bureau) Clear Zone I without taking damage10 pts -
Zipper's Challenge J (The Post Office) Clear Zone J without taking damage10 pts -
One-Star Squirrel Pick up 7 stars without dying5 pts -
Two-Star Squirrel Pick up 15 stars without dying5 pts -
Three-Star Squirrel Pick up 25 stars without dying10 pts -
Four-Star Squirrel Pick up 50 stars without dying25 pts -
Five-Star Squirrel Pick up 75 stars without dying50 pts -
The Adventures of Chip 'n Doll 0 (The Lab) Clear Zone 0 as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying10 pts -
The Adventures of Chip 'n Doll A (The Tree) Clear Zone A as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll B (The Diner) Clear Zone B as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll C (The Library) Clear Zone C as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll D (The Toy Store) Clear Zone D as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll F (The Factory) Clear Zone F as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll G (The Casino) Clear Zone G as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll H (The Sewers) Clear Zone H as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll I (The Bureau) Clear Zone I as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying50 pts -
The Adventures of Chip 'n Doll J (The Post Office) Clear Zone J as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying50 pts
Chip 'n Dale: Rescue Rangers leaderboard
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Chip 'n Dale: Rescue Rangers frequently asked questions
How do I play Chip 'n Dale: Rescue Rangers online with a friend?
Chip 'n Dale: Rescue Rangers (NES/Famicom) can be played online with friends using Etera's P2P netplay. Create a room in the launcher and invite your friend, who joins through the invite. Step by step:
- Download the Etera launcher for Windows or Linux and create your account.
- Ask your friend to do the same and add them to your friends list.
- Pick the game in the library and create a netplay room.
- Invite your friend: they accept the invite and join the room.
- The launcher keeps dependencies on the same version for both players, avoiding desync.
How do I play Chip 'n Dale: Rescue Rangers on PC?
Download the Etera launcher (Windows or Linux), find Chip 'n Dale: Rescue Rangers in the NES/Famicom library and click to download. The launcher handles the emulator and setup for you.
Does Chip 'n Dale: Rescue Rangers netplay lag?
Etera uses a direct P2P connection between players, which usually means low latency. Results depend on each player's internet quality.
Does Chip 'n Dale: Rescue Rangers have achievements?
Yes, Chip 'n Dale: Rescue Rangers has 60 achievements worth 750 points. Achievements are counted and saved to your history and the leaderboard for subscribers and during the trial period.
Can I play Chip 'n Dale: Rescue Rangers for free?
Yes. Every account gets a 5-day trial with premium features. After that, the free plan allows 3 new games per day and 1 netplay session per day. Premium raises those limits.
Play Chip 'n Dale: Rescue Rangers on Etera
Download the launcher for Windows or Linux, find this game in the library and play solo or with friends.
Get Etera
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