Chip 'n Dale: Rescue Rangers
The rescue rangers are tiny heroes. Consisting of two chipmunks, two mice and a fly... these heroes may be small but there's no case too big for them to take on. This game starts out simply enough, with a mission to rescue a small kitten, but soon escalates into a wider plot that pits the rescue rangers against their arch-nemesis, the feline kingpin, Fat Cat.
- Gênero
- Platform
- Ano
- 1990
- Desenvolvedora
- Capcom Co., Ltd.
- Publicadora
- Capcom U.S.A., Inc.
- Jogadores
- 2
Netplay P2P disponível em cores compatíveis
Conquistas
60 conquistas · 750 pontos no total
-
Rescue Rangers 0 (The Lab) Clear Zone 03 pts -
Rescue Rangers A (The Tree) Clear Zone A2 pts -
Rescue Rangers B (The Diner) Clear Zone B3 pts -
Rescue Rangers C (The Library) Clear Zone C4 pts -
Rescue Rangers D (The Toy Store) Clear Zone D4 pts -
Rescue Rangers E (The Park) Clear Zone E5 pts -
Rescue Rangers F (The Factory) Clear Zone F5 pts -
Rescue Rangers G (The Casino) Clear Zone G5 pts -
Rescue Rangers H (The Sewers) Clear Zone H5 pts -
Rescue Rangers I (The Bureau) Clear Zone I5 pts -
Rescue Rangers J (The Post Office) Clear Zone J5 pts -
Monty's Challenge 0 (The Lab) Clear Zone 0 without dying5 pts -
Monty's Challenge A (The Tree) Clear Zone A without dying10 pts -
Monty's Challenge B (The Diner) Clear Zone B without dying10 pts -
Monty's Challenge C (The Library) Clear Zone C without dying10 pts -
Monty's Challenge D (The Toy Store) Clear Zone D without dying10 pts -
Monty's Challenge E (The Park) Clear Zone E without dying10 pts -
Monty's Challenge F (The Factory) Clear Zone F without dying4 pts -
Monty's Challenge G (The Casino) Clear Zone G without dying10 pts -
Monty's Challenge H (The Sewers) Clear Zone H without dying10 pts -
Monty's Challenge I (The Bureau) Clear Zone I without dying10 pts -
Monty's Challenge J (The Post Office) Clear Zone J without dying10 pts -
Rodent Philatelist 0 (The Lab) Collect 55 single and pairs of flower stamps in Zone 0 without dying5 pts -
Rodent Philatelist A (The Tree) Collect 20 single and pairs of flower stamps in Zone A without dying10 pts -
Rodent Philatelist B (The Diner) Collect 74 single and pairs of flower stamps in Zone B without dying10 pts -
Rodent Philatelist C (The Library) Collect 60 single and pairs of flower stamps in Zone C without dying10 pts -
Rodent Philatelist D (The Toy Store) Collect 98 single and pairs of flower stamps in Zone D without dying10 pts -
Rodent Philatelist E (The Park) Collect 55 single and pairs of flower stamps in Zone E without dying10 pts -
Rodent Philatelist F (The Factory) Collect 60 single and pairs of flower stamps in Zone F without dying10 pts -
Rodent Philatelist G (The Casino) Collect 130 single and pairs of flower stamps in Zone G without dying10 pts -
Rodent Philatelist H (Sewers) Collect 110 single and pairs of flower stamps in Zone H without dying10 pts -
Rodent Philatelist I (The Bureau) Collect 65 single and pairs of flower stamps in Zone I without dying10 pts -
Rodent Philatelist J (The Post Office) Collect 55 single and pairs of flower stamps in Zone J without dying10 pts -
The Catmunk Have 9 lives10 pts -
Zipper's Challenge 0 (The Lab) Clear Zone 0 without taking damage10 pts -
Zipper's Challenge A (The Tree) Clear Zone A without taking damage10 pts -
Zipper's Challenge B (The Diner) Clear Zone B without taking damage10 pts -
Zipper's Challenge C (The Library) Clear Zone C without taking damage10 pts -
Zipper's Challenge D (The Toy Store) Clear Zone D without taking damage10 pts -
Zipper's Challenge E (The Park) Clear Zone E without taking damage10 pts -
Zipper's Challenge F (The Factory) Clear Zone F without taking damage10 pts -
Zipper's Challenge G (The Casino) Clear Zone G without taking damage10 pts -
Zipper's Challenge H (The Sewers) Clear Zone H without taking damage10 pts -
Zipper's Challenge I (The Bureau) Clear Zone I without taking damage10 pts -
Zipper's Challenge J (The Post Office) Clear Zone J without taking damage10 pts -
One-Star Squirrel Pick up 7 stars without dying5 pts -
Two-Star Squirrel Pick up 15 stars without dying5 pts -
Three-Star Squirrel Pick up 25 stars without dying10 pts -
Four-Star Squirrel Pick up 50 stars without dying25 pts -
Five-Star Squirrel Pick up 75 stars without dying50 pts -
The Adventures of Chip 'n Doll 0 (The Lab) Clear Zone 0 as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying10 pts -
The Adventures of Chip 'n Doll A (The Tree) Clear Zone A as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll B (The Diner) Clear Zone B as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll C (The Library) Clear Zone C as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll D (The Toy Store) Clear Zone D as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll F (The Factory) Clear Zone F as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll G (The Casino) Clear Zone G as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll H (The Sewers) Clear Zone H as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying25 pts -
The Adventures of Chip 'n Doll I (The Bureau) Clear Zone I as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying50 pts -
The Adventures of Chip 'n Doll J (The Post Office) Clear Zone J as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying50 pts
Ranking de Chip 'n Dale: Rescue Rangers
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Perguntas frequentes sobre Chip 'n Dale: Rescue Rangers
Como jogar Chip 'n Dale: Rescue Rangers online com um amigo?
Chip 'n Dale: Rescue Rangers (NES/Famicom) pode ser jogado online com amigos pelo netplay P2P do Etera. É só criar uma sala no launcher e convidar seu amigo, que entra pelo convite. Passo a passo:
- Baixe o launcher do Etera para Windows ou Linux e crie sua conta.
- Peça para seu amigo fazer o mesmo e adicione-o à sua lista de amigos.
- Escolha o jogo na biblioteca e crie uma sala de netplay.
- Convide seu amigo: ele aceita o convite e entra na sala.
- O launcher mantém as dependências na mesma versão para os dois, evitando dessincronização.
Como jogar Chip 'n Dale: Rescue Rangers no PC?
Baixe o launcher do Etera (Windows ou Linux), procure Chip 'n Dale: Rescue Rangers na biblioteca de NES/Famicom e clique para baixar. O launcher cuida do emulador e da configuração para você.
O netplay de Chip 'n Dale: Rescue Rangers tem lag?
O Etera usa conexão P2P direta entre os jogadores, o que costuma resultar em baixa latência. O resultado depende da qualidade da internet de cada um.
Chip 'n Dale: Rescue Rangers tem conquistas?
Sim, Chip 'n Dale: Rescue Rangers tem 60 conquistas que somam 750 pontos. As conquistas são computadas e entram no seu histórico e no ranking para assinantes e durante o período de teste.
Posso jogar Chip 'n Dale: Rescue Rangers de graça?
Sim. Toda conta tem 5 dias de teste com os recursos premium. Depois, o plano grátis permite 3 novos jogos por dia e 1 sessão de netplay por dia. O Premium amplia esses limites.
Jogue Chip 'n Dale: Rescue Rangers no Etera
Baixe o launcher para Windows ou Linux, encontre este jogo na biblioteca e jogue sozinho ou com amigos.
Baixar o Etera
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