Super Street Fighter II Turbo
Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X- Grand Master Challenge (スーパーストリートファイターII X -Grand Master Challenge-?), is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth arcade installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II. Like its predecessor, it ran on the CP System II hardware.Super Turbo introduced several new play mechanics to the game system from the previous Street Fighter II installments, including the addition of powered-up Special Moves called Super Combos. It also introduced the hidden character of Akuma, who would go on to become a rec...
- Gênero
- Fighter
- Ano
- 1994
- Desenvolvedora
- Capcom
- Publicadora
- Capcom
- Jogadores
- 1
Netplay P2P disponível em cores compatíveis
Conquistas
55 conquistas · 460 pontos no total
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Ryu Focus Using only New Ryu, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Honda Focus Using only New Honda, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Blanka Focus Using only New Blanka, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Guile Focus Using only New Guile, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Ken Focus Using only New Ken, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Chun-Li Focus Using only New Chun-Li, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Zangief Focus Using only New Zangief, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Dhalsim Focus Using only New Dhalsim, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Cammy Focus Using only New Cammy, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Hawk Focus Using only New Hawk, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Fei-Long Focus Using only New Fei Long, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Dee-Jay Focus Using only New Dee Jay, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Boxer Focus Using only New Boxer, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Claw Focus Using only New Claw, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Sagat Focus Using only New Sagat, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Dictator Focus Using only New Dictator, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
Akuma Focus Using only Akuma, beat the game on default or higher difficulty. Continues OK. Speed is default or higher. Code: highlight Ryu and/or Ken; Hawk; Guile; Cammy; Ryu and/or Ken; for at least 1 sec. each, then highlight anyone and hit Start followed by 3P.10 pts -
Legacy Focus Using only any single old character, beat the game on default or higher difficulty. Continues OK. Speed is default or higher.10 pts -
True Champion of Super Turbo Defeat Shin Akuma on default or higher difficulty. Can't use Akuma yourself. Speed is default or higher.50 pts -
Max Champ of Super Turbo Beat the game on the highest difficulty. Can't use Akuma. Continues OK. Speed is default or higher.25 pts -
Fastest Champ of Super Turbo Beat the game on default or higher difficulty and on the fastest speed setting (not available in free select). Can't use Akuma. Continues OK.10 pts -
750K Club Amass 750K points during a run on default or higher difficulty. No continues. Can't use Akuma. Speed is default or higher.10 pts -
1M Club Amass 1M points during a run on default or higher difficulty. No continues. Can't use Akuma. Speed is default or higher.25 pts -
Ryu Finish As Ryu, perform a Super Combo Finish against any opponent on default or higher difficulty. Shinkuu Hadouken: ↓↘→ x2 + P.5 pts -
Honda Finish As E. Honda, perform a Super Combo Finish against any opponent on default or higher difficulty. Oni Musou: ←charge →←→ + P.5 pts -
Blanka Finish As Blanka, perform a Super Combo Finish against any opponent on default or higher difficulty. Ground Shave Rolling: ←charge →←→ + P [can hold].5 pts -
Guile Finish As Guile, perform a Super Combo Finish against any opponent on default or higher difficulty. Double Somersault: ↙charge ↘↙↑ + K.5 pts -
Ken Finish As Ken, perform a Super Combo Finish against any opponent on default or higher difficulty. Shoryureppa: ↓↘→↓↘ + P.5 pts -
Chun-Li Finish As Chun-Li, perform a Super Combo Finish against any opponent on default or higher difficulty. Senretsu Kyaku: ←charge →←→ + K.5 pts -
Zangief Finish As Zangief, perform a Super Combo Finish against any opponent on default or higher difficulty. Final Atomic Buster: →↘↓↙←↖↑↗→ x2 + P.5 pts -
Dhalsim Finish As Dhalsim, perform a Super Combo Finish against any opponent on default or higher difficulty. Yoga Inferno: ←↙↓↘→ x2 + P.5 pts -
Cammy Finish As Cammy, perform a Super Combo Finish against any opponent on default or higher difficulty. Spin Drive Smasher: ↓↘→↓↘ + K.5 pts -
Hawk Finish As T. Hawk, perform a Super Combo Finish against any opponent on default or higher difficulty. Double Typhoon: →↘↓↙←↖↑↗→ x2 + P.5 pts -
Fei Long Finish As Fei Long, perform a Super Combo Finish against any opponent on default or higher difficulty. Rekka Shinken: ↓↘→ x2 + P.5 pts -
Dee Jay Finish As Dee Jay, perform a Super Combo Finish against any opponent on default or higher difficulty. Sobat Carnival: ←charge →←→ + K.5 pts -
Boxer Finish As Boxer, perform a Super Combo Finish against any opponent on default or higher difficulty. Crazy Buffalo: ←charge →←→ + P or K [can hold].5 pts -
Claw Finish As Claw, perform a Super Combo Finish against any opponent on default or higher difficulty. Rolling Izuna Drop: ↙charge ↘↙↑ + K, then → or ← + P [when close].5 pts -
Sagat Finish As Sagat, perform a Super Combo Finish against any opponent on default or higher difficulty. Tiger Genocide: ↓↘→↓↘ + P.5 pts -
Dictator Finish As Dictator, perform a Super Combo Finish against any opponent on default or higher difficulty. Knee Press Nightmare: ←charge →←→ + K.5 pts -
Ryu Legacy As Old Ryu, win a match against any opponent on default or higher difficulty. Access code: → → → ← LP immediately after selecting your character.5 pts -
Honda Legacy As Old Honda, win a match against any opponent on default or higher difficulty. Access code: ↑ ↑ ↑ ↓ LP immediately after selecting your character.5 pts -
Blanka Legacy As Old Blanka, win a match against any opponent on default or higher difficulty. Access code: → ← ← ← LP immediately after selecting your character.5 pts -
Guile Legacy As Old Guile, win a match against any opponent on default or higher difficulty. Access code: ↑ ↓ ↓ ↓ LP immediately after selecting your character.5 pts -
Ken Legacy As Old Ken, win a match against any opponent on default or higher difficulty. Access code: ← ← ← → LP immediately after selecting your character.5 pts -
Chun-Li Legacy As Old Chun-Li, win a match against any opponent on default or higher difficulty. Access code: ↓ ↓ ↓ ↑ LP immediately after selecting your character.5 pts -
Zangief Legacy As Old Zangief, win a match against any opponent on default or higher difficulty. Access code: ← → → → LP immediately after selecting your character.5 pts -
Dhalsim Legacy As Old Dhalsim, win a match against any opponent on default or higher difficulty. Access code: ↓ ↑ ↑ ↑ LP immediately after selecting your character.5 pts -
Cammy Legacy As Old Cammy, win a match against any opponent on default or higher difficulty. Access code: ↑ ↑ ↓ ↓ LP immediately after selecting your character.5 pts -
Hawk Legacy As Old Hawk, win a match against any opponent on default or higher difficulty. Access code: → → ← ← LP immediately after selecting your character.5 pts -
Fei Long Legacy As Old Fei Long, win a match against any opponent on default or higher difficulty. Access code: ← ← → → LP immediately after selecting your character.5 pts -
Dee Jay Legacy As Old Dee Jay, win a match against any opponent on default or higher difficulty. Access code: ↓ ↓ ↑ ↑ LP immediately after selecting your character.5 pts -
Boxer Legacy As Old Boxer, win a match against any opponent on default or higher difficulty. Access code: → ← ← → LP immediately after selecting your character.5 pts -
Claw Legacy As Old Claw, win a match against any opponent on default or higher difficulty. Access code: ← → → ← LP immediately after selecting your character.5 pts -
Sagat Legacy As Old Sagat, win a match against any opponent on default or higher difficulty. Access code: ↑ ↓ ↓ ↑ LP immediately after selecting your character.5 pts -
Dictator Legacy As Old Dictator, win a match against any opponent on default or higher difficulty. Access code: ↓ ↑ ↑ ↓ LP immediately after selecting your character.5 pts
Ranking de Super Street Fighter II Turbo
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Perguntas frequentes sobre Super Street Fighter II Turbo
Como jogar Super Street Fighter II Turbo online com um amigo?
Super Street Fighter II Turbo (Capcom Play System 2) pode ser jogado online com amigos pelo netplay P2P do Etera. É só criar uma sala no launcher e convidar seu amigo, que entra pelo convite. Passo a passo:
- Baixe o launcher do Etera para Windows ou Linux e crie sua conta.
- Peça para seu amigo fazer o mesmo e adicione-o à sua lista de amigos.
- Escolha o jogo na biblioteca e crie uma sala de netplay.
- Convide seu amigo: ele aceita o convite e entra na sala.
- O launcher mantém as dependências na mesma versão para os dois, evitando dessincronização.
Como jogar Super Street Fighter II Turbo no PC?
Baixe o launcher do Etera (Windows ou Linux), procure Super Street Fighter II Turbo na biblioteca de Capcom Play System 2 e clique para baixar. O launcher cuida do emulador e da configuração para você.
O netplay de Super Street Fighter II Turbo tem lag?
O Etera usa conexão P2P direta entre os jogadores, o que costuma resultar em baixa latência. O resultado depende da qualidade da internet de cada um.
Super Street Fighter II Turbo tem conquistas?
Sim, Super Street Fighter II Turbo tem 55 conquistas que somam 460 pontos. As conquistas são computadas e entram no seu histórico e no ranking para assinantes e durante o período de teste.
Posso jogar Super Street Fighter II Turbo de graça?
Sim. Toda conta tem 5 dias de teste com os recursos premium. Depois, o plano grátis permite 3 novos jogos por dia e 1 sessão de netplay por dia. O Premium amplia esses limites.
Jogue Super Street Fighter II Turbo no Etera
Baixe o launcher para Windows ou Linux, encontre este jogo na biblioteca e jogue sozinho ou com amigos.
Baixar o Etera
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